Can a game be therapy for emotional health? Can it change a teen's life?
summary
Resonance House builds Shadow's Edge as a free nonprofit mobile digital therapeutic that uses journaling, creative rebuild mechanics and therapist-written prompts. An initial impact trial enrolls 96 and 55 complete a three‑month, 20 minutes a day regimen; researchers report improvements across seven resilience measures with biggest gains in optimism, self‑identity and emotional regulation. A year‑long clinical study with ~170 young cancer patients in remission is underway and early interim results echo those benefits.
AI-written summary · about
chapters (6)
- 0:00Introduction and personal story
- 3:12Introducing the game concept
- 7:03Measuring emotional resilience
- 9:49Expanding clinical research
- 11:56Game's impact and future plans
- 13:22Q&A session
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