~/talk

Exploring cross-platform play between virtual reality and mobile

Talkat Pocket Gamer Connects London 2019 · 2019-01-21..01-22· [webxr]
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A team from Hipfire Games shows a working prototype: a ship-based space game where the VR user performs tactile, hands-on tasks and mobile users act as droids controlling ship systems; the world runs persistently in the cloud using Improbable so mobile-only crews can complete missions, and UIs are doubled as 3D VR plus 2D overlays for phones. Custom tooling and heavy mobile optimization (think Samsung S7/Qualcomm-class targets) enable play; current split is 75% VR / 25% mobile and a 2019 release is planned.

AI-written summary · about

  1. 0:00Introduction and team
  2. 2:37VR challenges and opportunities
  3. 5:50Cross-platform multiplayer solution
  4. 8:17Technical tools and interfaces
  5. 10:25Game design and play styles
  6. 12:53Monetization strategies
  7. 15:43Platform exclusivity debate
  8. 17:05Q&A and closing
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