Porting to console – Why alternative platforms options matter
summary
Console ports cost surprisingly little and can pay off: a Unity point‑and‑click had £5.5k port cost, required one engineer for one month, dev kit/SDK access and certification approvals, and added localization into Japanese, Chinese and Korean. It earns about £25k revenue to date, giving a multi‑times ROI, while certification can take weeks and mistakes (an accidental free Xbox release for three hours) happen. Avoid portrait ad‑driven match‑three games; landscape, controller‑friendly titles perform best.
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chapters (7)
- 0:00Introduction and background
- 2:48First console porting experience
- 6:44Porting costs and ROI breakdown
- 8:13Console vs mobile development
- 10:22Creative considerations for porting
- 12:09Promotional advantages of console
- 13:54Pros and cons summary
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