How the Gaming Industry can Level up for the Planet
summary
UN Environment convenes a Playing for the Planet initiative that already signs up 21 companies with a combined 97 million reach and pushes three concrete actions: decarbonise platforms via benchmarking (energy, travel, procurement, events, ops), run a game jam with Space Ape to prototype live-game “green nudges,” and trial pause-and-play energy savings with platform partners like Sony. Microsoft’s recent billion-dollar climate pledge and a trillion-trees goal anchor possible funding and tree-giveback mechanics; expect practical examples, measurable footprints, and partnership commitments rather than vague exhortations.
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chapters (15)
- 0:00Introduction
- 1:08What is the current situation
- 1:55What is the urgency
- 2:19We are in a tough spot
- 3:03The video gaming industry
- 4:37The talent pipeline
- 5:07The Alliance for Action
- 6:10The Gaming Industry
- 6:54Nudges
- 7:45Getting involved
- 8:12Inspiring action through play
- 9:15Choose a cause
- 11:35Funding
- 13:18Nintendo
- 15:00Final Thoughts
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