Games for Good
summary
Panelists share concrete fixes and experiments: a communication game to lower divorce rates for new parents in Denmark, a studio built with 70% female and broad LGBTQ+ representation, and MAG testing in‑game donation bundles that raised funds for Australian fire relief. Cited industry stats show 97% of investors and ~80% of developers are male, and mainstream titles like Subway Surfers add solar panels to cityscapes (games with 2.5 billion downloads) to normalize green behaviors.
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chapters (4)
- 0:00Start
- 13:23Build Sustainable Teams
- 16:40Why Candy Crush Is Worth the Same Amount of Money as Star Wars
- 25:31Any Thoughts on Games in the Classroom
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