~/talk

Lessons from Fusebox's Love Island: The Game

name:Ed Sibley
links:none on file
slides:none on file

Postmortem of Love Island The Game explains concrete outcomes: a licensed mobile visual-novel built with ITV Studios that hit top grossing charts for several weeks, shipped to coincide with the TV season on 1 June 2018, and contains about 300,000 words created by two writers in six months. Production relied on detailed episode outlines and explicit state tracking, cut about fifteen episodes to meet deadline, and struggled with late stakeholder changes to approved scripts.

AI-written summary · about

  1. 0:00Introduction to IP games
  2. 1:50Benefits of licensed IP
  3. 3:21Designing for the audience
  4. 7:11Functional character design
  5. 10:07Project management and scope
  6. 13:29Managing stakeholder relations
  7. 15:26The future of interactive media
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.