~/talk

Why Developers Fail on Alternative App Stores & How to Succeed

links:none on file
slides:none on file

Argues that alternative stores deliver real users and revenue if treated as a channel: expect about 5–25% incremental revenue within 24 months, examples include two Supercell titles hitting 100M+ downloads on Aptoide, a title gaining 250% more downloads after coordinated store promotion, Mobile Legends reaching ~250k DAU in month one, Clash of Kings up ~10% revenue in eight months, Legacy of Discord +15% in a year. Recommends automation (Catappult syncs Play APKs across stores), publishers like Flexion, attribution via AppsFlyer/Adjust, same package name, and long‑term relationship building with stores.

AI-written summary · about

  1. 0:00Intro
  2. 1:13Why work with alternative stores
  3. 5:08Challenges for developers
  4. 6:49How to become successful
  5. 14:46Case Studies
  6. 17:55The Future
  7. 18:49How to get attribution
  8. 23:12App store restrictions
  9. 25:06App stores in China
  10. 27:10App store incentives
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.