~/talk

Optimization in UE4 for Not-So-Technical People

TalkinSpanishat Gamelab Barcelona 2020 Live · 2020-06-23..06-25· [game-development]
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slides:none on file

Practical guide to optimizing Unreal Engine 4 for developers without deep technical background, covering common performance problems in UE4 projects and straightforward workflows and settings to improve frame rate and resource use. Focuses on concrete UE4 tools and techniques (profiling tools, level-of-detail, culling, asset and material optimization) that non-specialists can apply during development.

AI-written summary · about

  1. 0:00Welcome
  2. 1:00UE4 context
  3. 2:50Introduction
  4. 7:14Rendering in UE4
  5. 11:11Visibility and shadows
  6. 19:36Dynamic lights impact
  7. 23:13Post-processing reflections
  8. 31:34Optimization knowledge
  9. 33:20Mesh instancing
  10. 41:59Materials performance
  11. 49:23Light management
  12. 54:31Diagnosing performance
  13. 57:03Final tips
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