18 Years, 18 Lessons
summary
Daniel Sanchez-Crespo presents 18 lessons learned from 18 years working as an independent game developer, focusing on practical survival strategies for indies. He covers topics like managing finances, sustaining creative motivation, production and team management, and navigating the games market and distribution channels.
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chapters (20)
- 0:00Start
- 4:00Choose Your Founders Wisely
- 4:15Divorce Is Impossible
- 5:03Skill Set
- 7:04Choosing Your First Project Wisely
- 10:23Third Advice Always Be Ready To Pitch and Make Sure Your Pitch Is Short
- 11:57Killsquad
- 12:35Be Ready To Pitch
- 13:48Think about Games in Four Buckets
- 14:04Forgettable
- 18:44Valleys and Peaks
- 20:24Volume Peaks
- 21:10The Cost of Replacement
- 22:49Always Be Pitching
- 26:44Profit per Man Month
- 28:33Ix Advice
- 39:37Why Do You Do Internal Ip
- 41:54External Ip
- 43:38Revenue
- 1:00:43Always Give Back Everything You Learn
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