~/talk

A Glimpse into the World of QA

TalkinSpanishat Gamelab Barcelona 2020 Live · 2020-06-23..06-25· [testing]
links:none on file
slides:none on file

This talk explains how QA teams investigate bugs by answering what/how/where/when/why and filing reports with title, description, reproduction steps, and attachments (screenshots, logs). It covers testing access modes (black/white/gray-box), organizing checks with test cases and suites, typical studio QA staffing across development stages (alpha, meta/beta, public beta), and using automation and a QA engineer to handle scripted tests and extend coverage.

AI-written summary · about

  1. 0:00QA in video games
  2. 1:09Game tester role
  3. 3:16QA value for gaming
  4. 5:41Dev testing phases
  5. 7:04Crowd testing pros/cons
  6. 9:10Testing by game type
  7. 10:12Daily tester workflow
  8. 13:06Black vs white vs gray box
  9. 17:40Exploratory and play testing
  10. 21:30Writing bug reports
  11. 25:41Essential QA tools
  12. 27:26Test cases workflow
  13. 29:10QA job challenges
  14. 32:21Skills for testers
  15. 34:45QA career paths
  16. 36:32Key tester qualities
  17. 39:47QA future automation
  18. 42:59QA role evolution
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