Finding the next European games champion
summary
Europe sees a tenfold fall in new mobile releases from ~400,000 to ~30,000 a year, pushing consolidation and higher UA costs while fast prototyping and speed of learning become the startup edge. Live‑ops and soft launches plus early access replace big up‑front bets; hybrid match‑3/metagame hits and story‑driven games gain traction. Portfolio numbers show scale: 2 billion installs across 14 studios and headline M&A like $1.8B Peak acquisition prove investable outcomes.
AI-written summary · about
chapters (17)
- 0:00European games investment
- 3:15Europe’s games innovation
- 5:00Investment trends and unicorns
- 7:49Capital challenges for studios
- 11:44Next champion’s game
- 16:18Passion in development
- 20:56Speed and execution
- 22:42Long development cycles
- 23:47Premium vs AAA games
- 27:21Mobile gaming potential
- 31:10Casual gaming audiences
- 33:17Hybrid game mechanics
- 35:00Storytelling and narratives
- 37:31Investors beyond funding
- 41:24Strategic partnerships
- 44:35Remote teams future
- 47:07WFH impact on creation
related talks
15mon investment, eSports, mobile MOBAs, and Europe's advantage
43mThe future of games publishing
31mSpeed Panel: Investment Restart – What Will The M&A Landscape Look Like In 2025?
03mHighlights - European Competitiveness
28mFireside Chat: What the Mobile Space Looks Like as we Head into 2022
17mBoom and bust: Trends in mobile game publishing
47mWhat do investors and potential acquirers really look for?
22mLeveraging behavioral science to unlock monetisation in emerging markets
