~/talk

From the Studio to Players: The Relationship with the Press

TalkinSpanishat Gamelab Barcelona 2020 Live · 2020-06-23..06-25· [devrel-and-community]
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slides:none on file

How to get press coverage for games: journalists receive dozens to hundreds of pitches daily so emails must be concise, newsworthy, targeted to the right editor, and separate for press vs fans. Provide a press kit (1080p images, one‑line game description), a playable build with walkthroughs so reviews can finish, send review codes at least a week before launch and offer many codes, avoid embargoes for unknown games, and use publicity buys to sell copies while press coverage builds cultural credibility.

AI-written summary · about

  1. 0:00Start
  2. 17:25What is video game press?
  3. 23:24What is not video game press?
  4. 36:10About social media
  5. 39:09Not making information accessible
  6. 40:45Not distinguishing between recipients
  7. 43:50Making it complicated to request a
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