~/talk

Three Key Factors to Successfully Monetise Mobile Games in Latin America

Talkat Pocket Gamer Connects London 2020 · 2020-01-20..01-21
links:none on file
slides:none on file

Latin America monetises mobile games by three concrete moves: design for low-spec Android and low RAM devices (smaller install size and <3GB requirements drove huge download gaps), price as free-to-play with local pricing (GDP per capita ~¼ US, paid games underperform; free-to-play titles hit tens of millions vs paid tens or hundreds of thousands), and enable local payments and carrier billing (only ~6.5% have international cards; local vouchers and top-ups can triple revenue).

AI-written summary · about

  1. 0:00Latin America mobile gaming market
  2. 2:54Device limitations in region
  3. 7:14Pricing and income inequality
  4. 10:52Payment and distribution access
  5. 14:03Future growth and infrastructure
  6. 15:09Q&A on distribution
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