3 things that games developers need to know to safeguard their games
summary
Three concrete risks and fixes: copyright protects expression not ideas so courts bar clones only when substantial expressive elements match (Tetris, Pac‑Man, Triple Town cases), platforms offer DMCA/appeals but litigation is costly, and trademarks or design rights can be cheaper to register. Also avoid losing rights by working on games during paid hours or on employer kit — employer owns work made in work time — and always get written IP assignments from contractors and collaborators.
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