~/talk

Protect your game's integrity on Google Play

Talkat Google for Games Developer Summit 2020 · on Monday, 2020-03-23· [security, android]
slides:none on file

Describes concrete defenses: use the Play License Verification Library to confirm APKs came from Google Play and the SafetyNet Device Attestation API to detect rooted devices, emulators, or spoofing; Rovio sees 40% fewer untrustworthy-device players after 30 days, and Supercell cuts unauthorized beta sessions from ~90% to under 50% by combining both. Notes a developer-preview automatic integrity protection for client-only games and a Bug Bounty with HackerOne (Google has paid over $250,000) for finding security flaws.

AI-written summary · about

  1. 0:00Start
  2. 1:45How Google Play licencing works
  3. 2:28How Safety Net attestation works
  4. 5:30Reduce beta leakage
  5. 7:38What's next for integrity?
  6. 8:49Strengthen game security
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