~/talk

Increasing Your Steam Wishlist Through Online Events

links:none on file
slides:none on file

Uses Steam events (Next Fest, Tiny Teams, DreamHack, Gamescom) to turn demo visibility into wishlist spikes — demo + Splattercat video = major peak, a Reddit post = ~300 wishlists, baseline 5/day rises to 15–20/day after events, and overall growth reaches 22,000 wishlists. Focuses on perfecting capsule art and first four screenshots, tagging to avoid filtering, streaming/looping with OBS during events, tracking feedback in Jira, applied for Nintendo Switch, and reports being rejected from roughly half the festival submissions.

AI-written summary · about

  1. 0:00Intro
  2. 1:15Meet Artur
  3. 2:34Benefits of Steam Events
  4. 5:09My Steam Wishlist Graph
  5. 8:13Topwishlist
  6. 14:44Limitations of online events
  7. 23:35Conversion Rates
  8. 24:28Daily Wishlist Gain
  9. 25:50Getting a Publisher
  10. 26:49City Builders
  11. 27:50Christian
  12. 29:35John
  13. 31:11TikTok
  14. 32:38Reddit
  15. 33:50What are the components of a good reddit post
  16. 35:10What are the most important elements for wishlist game festivals
  17. 39:00What do you need to prepare in advance
  18. 46:54How do you collect feedback from your demo
  19. 47:54Why you love Jira
  20. 48:54Quit your day job
  21. 50:54Ports
  22. 51:54Biggest Mistake
  23. 52:54Most Successful Online Event
  24. 53:54PAX
  25. 54:54Online Events
  26. 55:54Submitting Games to Steam
  27. 58:54Picture Games
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