Increasing Your Steam Wishlist Through Online Events
summary
Uses Steam events (Next Fest, Tiny Teams, DreamHack, Gamescom) to turn demo visibility into wishlist spikes — demo + Splattercat video = major peak, a Reddit post = ~300 wishlists, baseline 5/day rises to 15–20/day after events, and overall growth reaches 22,000 wishlists. Focuses on perfecting capsule art and first four screenshots, tagging to avoid filtering, streaming/looping with OBS during events, tracking feedback in Jira, applied for Nintendo Switch, and reports being rejected from roughly half the festival submissions.
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chapters (27)
- 0:00Intro
- 1:15Meet Artur
- 2:34Benefits of Steam Events
- 5:09My Steam Wishlist Graph
- 8:13Topwishlist
- 14:44Limitations of online events
- 23:35Conversion Rates
- 24:28Daily Wishlist Gain
- 25:50Getting a Publisher
- 26:49City Builders
- 27:50Christian
- 29:35John
- 31:11TikTok
- 32:38Reddit
- 33:50What are the components of a good reddit post
- 35:10What are the most important elements for wishlist game festivals
- 39:00What do you need to prepare in advance
- 46:54How do you collect feedback from your demo
- 47:54Why you love Jira
- 48:54Quit your day job
- 50:54Ports
- 51:54Biggest Mistake
- 52:54Most Successful Online Event
- 53:54PAX
- 54:54Online Events
- 55:54Submitting Games to Steam
- 58:54Picture Games
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