~/talk

Integrating an FEM Physics System into Unreal Engine

Talkat Unreal Fest Europe 2019 · 2019-04-10..04-12· [game-development]
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slides:none on file

A UE4 plugin implements an AMD FEM solver (multithreaded CPU with SIMD) and a custom importer that reads a .fem JSON file generated by Houdini, producing UAssets for a tetrahedral simulation mesh and a separate render mesh with pre-authored fracture pieces; rendering uses a custom vertex shader and dynamic structured buffers updated on the render thread. Solver features include implicit integration, continuous collision detection, constraint-based contacts and multiplicative plasticity; demos show deforming/melting cars, rubber ducks, wood panels and bouncy tires working interactively.

AI-written summary · about

  1. 0:00Introduction to FEM project
  2. 0:52Physics simulation goals
  3. 3:52Physics demonstration
  4. 5:28Implementation details
  5. 16:18Rendering techniques
  6. 23:51Plugin architecture
  7. 30:16Houdini tools and summary
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