Tradies, Technology and Therapy: Towards Designing Gameful VR Environments for Burn Rehabilitation
summary
Two ideation sessions using Altizers Design Box with health professionals and burn survivors identify unanimous frustration with current rehab tools and confirm VR’s distraction value for pain. Findings propose a prototype design trajectory rather than a tested system: a dynamic hospital-to-home VR that shifts from acute pain distraction to in-hospital exercise motivation to long-term social reintegration, balances low virtual heat sources and sun-safety cues, and offers customisable aesthetics to preserve patient agency.
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chapters (4)
- 0:00Start
- 0:15Designing Gainful Virtual Reality Environments for Burn Rehabilitation
- 2:58Low Forms of Virtual Heat Sources
- 4:36Design Implications Going Forward with the Future Vr Environments for Burn Rehabilitation
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