How as a game developer, I had to be a marketer, doctor, manager and many more first?
summary
Builds an orange‑pin bowling adver game using the Xbox 360 camera, a tablet app for diagnosing autistic children developed with psychiatrists and ergo‑therapists, and a VR rehab system for neck and limb therapy deployed for a Swiss hospital that gets patients to do prescribed movements. Also ships multiplayer shooter Veterans Online (Steam) and party fighter Marshmallows (performs best on Nintendo Switch), and prototypes factory safety VR training; commercial gigs sell, some projects later move offshore.
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chapters (13)
- 0:00Introduction and background
- 1:48Serious games explained
- 3:34Early gaming passion and collection
- 5:19Becoming a game developer
- 6:02First freelance project adver game
- 8:29Medical game for autistic children
- 9:33Educational game for children
- 10:37Full-time medical rehab game
- 12:25Entertainment game Veteran Online
- 13:31Marshmallows game and freelance work
- 14:13VR training for factory employees
- 15:58Diverse roles in game development
- 19:56Q&A session
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