~/talk

Future Factoids

Talkat Konsoll 2015 · 2015-10-29..10-30· [game-development]
slides:none on file

Worked on motion controllers starting from a Nokia N95 prototype that anticipates PlayStation Move, builds a WebSocket phone controller used by startups, and prototypes Book of Potions that achieves ~95% IK elbow estimates but isn’t production‑quality for kids; demonstrates a weekend hack that adds pressure‑sensors to a 360 pad to surface playtest stress points; recommends reading platform docs (cites Mark Cerny PS4 deep talk), using Unity/Unreal for short‑term shipping, owning a tech stack for partner deals, and treating prototypes as disposable.

AI-written summary · about

  1. 0:00Introduction
  2. 1:58Getting Technical
  3. 3:24Building for People
  4. 4:48Story Time
  5. 8:22Be Versatile
  6. 8:57RTFM
  7. 17:24Outside of Games
  8. 20:09Own Your Stack
  9. 22:26The Wonder Book
  10. 25:44Prototyping
  11. 27:59White papers
  12. 31:00Building the future
  13. 33:48Hacking controllers
  14. 36:24Machine code
  15. 43:37Dead Nation
  16. 46:29Your career is uncertain
  17. 49:25Embrace the future
  18. 50:04Dreams
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