~/talk

SceneCtrl: Mixed Reality Enhancement via Efficient Scene Editing

Talkat UIST 2017 · 2017-10-22..10-25· [webxr]
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name:Gang Ren
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SceneCtrl reconstructs Hololens meshes, segments patches on-device, and lets users sketch-based selection to delete, copy, or move real objects; deleted areas are covered by reconstructed geometry textured from user photos using weighted linear blending and dynamic view-dependent textures generated in real time. Prototype runs interactively with 10 participants who learn the UI in ~15 minutes and report surprise that physical objects can be removed. Limitations: texture quality depends on captures and bright objects are hard to hide.

AI-written summary · about

  1. 0:00Introduction to SceneCtrl
  2. 1:34Challenges in traditional scene editing
  3. 3:05Scene understanding for object selection
  4. 4:54Sketching for object selection
  5. 5:16Texture reconstruction for deletion
  6. 7:09Dynamic texture generation
  7. 7:33Live demo of SceneCtrl
  8. 9:25Redesigning rooms with virtual objects
  9. 10:11Comparison with traditional AR
  10. 10:34User study and evaluation
  11. 12:03Limitations and future work
  12. 13:33Q&A session
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