~/talk

SweepCanvas: Sketch-based 3D Prototyping on an RGB-D Image

Talkat UIST 2017 · 2017-10-22..10-25· [computer-vision, creative-coding]
name:Yuwei Li
links:none on file
name:Xi Luo
links:none on file
links:none on file
links:none on file
name:Hongbo Fu
links:none on file
slides:none on file

Sketch-driven tool that turns two strokes on an RGB-D photo into a swept curved surface called an s-canvas, positioning strokes by extracting scene planes with mean-shift + RANSAC and choosing plane pairs via an MRF labeling and candidate panel. Supports snapping to planes, edges or existing canvases, editing and painting; scale is user-controlled. User study with 10 participants shows the automatic mode is roughly two times faster than a manual plane-selection baseline. Limitations: needs a contextual supporting plane and cannot handle nonplanar trajectories (spirals).

AI-written summary · about

  1. 0:00Introduction to SweepCanvas
  2. 1:51Challenges with RGB-D images
  3. 2:55System interface and demo
  4. 4:43Basic 3D elements and s-canvases
  5. 5:46Understanding scene and strokes
  6. 7:09Modeling stage and MRF labeling
  7. 9:15Snapping and auxiliary operations
  8. 10:52User study and results
  9. 13:02Limitations of the work
  10. 14:05Conclusion and future work
  11. 14:27Q&A session
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