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Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360 Video Using Spatial ...

Talkat UIST 2017 · 2017-10-22..10-25· [data-visualization, ux-and-product-design]
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Proposes Outside-In, which reintroduces off-screen regions as spatial picture-in-picture previews placed along the equirectangular connection from viewport center to ROI, rotates PIP to show direction, tilts and shifts PIP in depth to encode distance, and keeps horizon horizontal for readability. Implements this on an iPhone and demos touch gestures and a telepresence integration, runs an 18-participant study with three YouTube videos (Pokemon, Help, School of Rock), finds better spatial understanding, storyline awareness and preference than arrows, similar interference, but clutter and distraction grow with many ROIs.

AI-written summary · about

  1. 0:00Start
  2. 1:14Related Work
  3. 8:37User Study
  4. 16:25Conclusion
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