EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large ...
summary
EyeScout mounts a commercial eye tracker on a motorized rail and uses a Kinect body tracker plus an Arduino-driven stepper to move the sensor to each user, enabling two modes: walk then interact and walk and interact. A 26-participant study shows gaze kick-off time of 3.5 seconds — a 62% faster start than prior guidance approaches — extends a single sweet spot into a sweet line, but currently supports only one user and has higher error and slower selection at faster walking speeds.
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chapters (8)
- 0:00Introduction and setup
- 1:22Large display challenges
- 3:05System design
- 6:23Technical implementation
- 8:56User study and results
- 12:00Future work and limitations
- 13:57Conclusion
- 15:38Q&A session
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