~/talk

Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality

Talkat UIST 2017 · 2017-10-22..10-25· [embedded-and-hardware]
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Grabity is a wearable fingertip device mounted on thumb and index that uses a unidirectional brake for rigid pinch force and two voice coil asymmetric vibration actuators passively aligned by a revolute joint to simulate gravity. Hardware is 65 g, 30–100 mm pinch range, OptiTrack + Oculus for tracking. User studies show controllable virtual forces up to 15 g downward and 8 g upward, but perception varies widely, vibration interferes, and weight sorting hits ~60% accuracy with medium/heavy confusion.

AI-written summary · about

  1. 0:00Introduction to Grabity
  2. 1:12Ungrounded haptics for VR
  3. 2:59Goal of simulating weight
  4. 4:51Device design overview
  5. 7:49Asymmetric vibration for weight
  6. 9:01Measuring virtual force strength
  7. 12:27Weight sorting task results
  8. 14:15Limitations and future work
  9. 15:22Conclusion and Q&A
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