~/talk

Developing for Mixed Reality with HoloLens

Talkat NDC London 2018 · 2018-01-15..01-19· [webxr]
slides:none on file

Shows a concrete Unity + Visual Studio workflow using the Mixed Reality Toolkit plus HoloLens camera, input manager, cursor and spatial mapping to build a working proof‑of‑concept: a forklift prefab instantiated at the gaze hit and rotated via manipulation gestures. Uses the HoloLens emulator or editor with an exported room mesh, requests the SpatialPerception capability, implements IInputClickHandler to detect a floor (normal within ~15°) and manipulation delta to rotate. Demo runs in editor and on device.

AI-written summary · about

  1. 0:00Start
  2. 1:30Virtual Reality
  3. 5:47Mixed Reality Headsets
  4. 9:28Rgb Camera
  5. 10:02Optics
  6. 13:14Gestures
  7. 13:33Air Tap
  8. 14:15Voice
  9. 16:27Schneider Electric
  10. 21:22Alien Invasion
  11. 21:55Tools for Developing Apps
  12. 24:47Mixed Reality Toolkit
  13. 26:29Design Labs
  14. 26:56Demo
  15. 28:08Components
  16. 28:35Inspector Pane
  17. 33:38How To Get the Room into Unity
  18. 34:51Room Model
  19. 36:12Unity Environments
  20. 38:52Global Script
  21. 41:58Input Click Handler Interface
  22. 43:35Focus Manager
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