Generative AI & Intellectual Property Law
summary
Generative AI in games creates two legal questions: who is the human author and is the output original under local law. Practical points: models like Midjourney and Stability AI power assets often developed from human sketches (about 200 prompts to refine images), registries are denying pure-AI filings, and US fair use differs from EU TDM rules. Platforms matter — Unity integrates AI with internal data — and litigation is nascent with ~30 ongoing cases; always check TOS, prefer licensed training data, and treat trade secrets risk seriously.
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chapters (7)
- 0:00AI and video game IP law
- 3:33Video games as IP products
- 9:58AI outputs and copyright authorship
- 17:27Originality standards for AI works
- 23:23Reproduction, fair use, and licensing
- 28:19Policy approaches to AI and IP
- 31:52Conclusion & Q&A
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