~/talk

Generative AI & Intellectual Property Law

Talkat DSC Europe 23 · 2023-11-20..11-24· [policy-and-regulation, game-development]
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slides:none on file

Generative AI in games creates two legal questions: who is the human author and is the output original under local law. Practical points: models like Midjourney and Stability AI power assets often developed from human sketches (about 200 prompts to refine images), registries are denying pure-AI filings, and US fair use differs from EU TDM rules. Platforms matter — Unity integrates AI with internal data — and litigation is nascent with ~30 ongoing cases; always check TOS, prefer licensed training data, and treat trade secrets risk seriously.

AI-written summary · about

  1. 0:00AI and video game IP law
  2. 3:33Video games as IP products
  3. 9:58AI outputs and copyright authorship
  4. 17:27Originality standards for AI works
  5. 23:23Reproduction, fair use, and licensing
  6. 28:19Policy approaches to AI and IP
  7. 31:52Conclusion & Q&A
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