~/talk

The state of PC & console gaming in 2024

Talkat Nordic Game 2024 · 2024-05-21..05-24· [game-development]
links:none on file
slides:none on file

newu uses the Game Performance Monitor and Global Gamer Study to show player growth flatlines post-2021, revenue rising at only a 2.7% CAGR to 2026, and average quarterly playtime down ~26% from Q1 2021 to Q4 2023. 80% of playtime sits in 66 titles capture 80%, and mature games (>6 years) take ~60% of 2023 hours. Roblox’s PlayStation launch spikes MAU +54% month-on-month; Fortnite OG then adds +60% and +16%. 56–57% of spend is premium, with microtransactions significant; new-game revenue shifts toward paid premium (32%).

AI-written summary · about

  1. 0:00PC and console gaming 2024
  2. 1:50Newzoo’s data and reports
  3. 2:51Market outlook
  4. 8:54Revenue trends 2015–2026
  5. 9:17Playtime decline
  6. 12:53Playtime consolidation
  7. 13:36Playtime by game age
  8. 18:35Top mature games
  9. 20:01Fortnite & Roblox growth
  10. 23:33New game playtime
  11. 27:46Business model trends
  12. 31:01Revenue by monetization
  13. 33:10Breakout hits & success
  14. 37:47Player spending trends
  15. 41:22Summary
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