The whole world plays games now what?
summary
E3 and modern console shows skew toward a shrinking hardcore top of the pyramid while mobile is the growth engine, driven by ubiquity, fast tools and companies that use performance marketing to lock charts (examples: Supercell-level scale, ~100 million DAU). Predicts mid‑gen consoles (PS4 Pro, Xbox One X) serve the same core, while VR spikes interest and AR is the main course for billions; cites Dream Reality Interactive investment and Facebook’s two billion users as data hooks.
AI-written summary · about
chapters (5)
- 0:00Start
- 14:51Where Is the Macro Growth Going To Come from
- 28:51Virtual Reality
- 32:46Hololens
- 40:02It's like You'Ve Handed Them a Hand Grenade with the Pin Taken Out because They'Re like I Don't Know What To Do with this Thing Please Take It Away from Me but if You Hand Them a Microphone They Know Instinctively What To Do with It You Hand Them a Controller Which Has One Button on It They Know What To Do with It and I Think if We Can Eliminate that Fear of Failure and Embarrassment from the User Experience We Can Continue To Grow the Market so that's Number One and Number Two I Think It's Down to Content You Know I Think if the First Thing That Your Father Sees Is a Character Being Stabbed in the Throat
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