~/talk

A Tale of 8x8 Tiles

Talkat Nordic Game 2024 · 2024-05-21..05-24· [game-development]
links:none on file
slides:none on file

Farm Heroes Saga uses an 8x8 grid with 64 tiles and about 75 distinct entities, and the team ships roughly 60 levels per month — over 6,000 levels to date. Design tools are board layouts, layered blockers (blockers act as progression), and segmented pacing: introduce easy destructibles early, stagger weeds/fireflies to create mid‑level gates, and avoid large zones of wasted moves. Goals: smooth flow, on‑board sense of progression, in‑level variety, and shorter attempts on harder puzzles so challenge feels fair.

AI-written summary · about

  1. 0:00Introduction
  2. 3:508x8 tiles in Farm Heroes Saga
  3. 9:29Match three core mechanics
  4. 11:15Good level progression
  5. 13:43Flow in level design
  6. 16:53Balancing difficulty
  7. 18:21Variety in a single level
  8. 22:12Avoiding player frustration
  9. 24:18Conclusion and key takeaways
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.