~/talk

How to (and How Not to) Write and Make Interactive Story Games — Insights and Jokes

TalkinRussianat Games Gathering 2020 · 2020-12-03..12-06· [creative-coding]
links:none on file
slides:none on file

Presentation discusses writing and building interactive story-driven games, sharing concrete dos and don’ts for narrative and game design. It covers practical insights and amusing examples from the speaker’s experience as a narrative/game designer (Mila Mishchenko, HolyWater), focusing on how to implement interactive story mechanics and common pitfalls.

AI-written summary · about

  1. 0:00Introduction
  2. 1:00Interactive stories
  3. 5:04Audience differences
  4. 14:42Monetization structure
  5. 23:07Paid vs free choices
  6. 33:26Writing dialogues
  7. 41:13Adult content writing
  8. 46:10Legal and age limits
  9. 47:18Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.