~/talk

Sculpting in VR and Blender

TalkinRussianat Games Gathering 2020 · 2020-12-03..12-06· [creative-coding]
links:none on file
slides:none on file

An overview of sculpting characters for games and film using 3D tools and virtual reality workflows, with concrete coverage of creating characters in Blender and VR sculpting environments. The talk focuses on the process and pipeline used to design and refine 3D character models for game and cinematic production.

AI-written summary · about

  1. 0:00Introduction
  2. 1:55VR sculpting in Blender
  3. 3:00Abandoning projects
  4. 6:15Early dynamics
  5. 9:27Plasticine effect
  6. 12:39Texture blending
  7. 15:58Personal style
  8. 17:22Sculpting tools
  9. 25:052D vs 3D in Blender
  10. 39:23VR sculpting with Medium
  11. 46:11Project methods
  12. 47:58Blender for concept art
  13. 51:34Asset creation
  14. 53:25Blender materials
  15. 54:52Sketching ideas
  16. 57:45Finding inspiration
  17. 59:10Future plans
  18. 1:03:31Q&A
  19. 1:06:57Summary
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