How to get a job as a game designer with no experience. A practical guide
summary
Practical guide for getting a game designer job with no prior industry experience, aimed at candidates whose resumes aren’t getting past recruiters or who face repeated rejections. Covers concrete steps and advice from a Product Owner/Lead Game Designer at Genesis (Obrio) on how to enter the gamedev job market.
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chapters (29)
- 0:00Introduction
- 1:15Why this matters
- 3:45Mobile games love
- 4:27Analytics basics
- 8:46Analytics services
- 10:06Game experience skills
- 11:55English for design
- 13:03Documentation skills
- 14:09Probability basics
- 14:52Google Sheets for designers
- 15:32Game design books
- 16:40Industry courses
- 18:04Soft skills
- 19:11Build your project
- 20:13Resume tips
- 22:42LinkedIn job search
- 23:47Interview prep
- 25:37Networking
- 26:45Industry trends
- 27:53Time management
- 28:41Beginner checklist
- 31:12Q&A
- 32:17Listening skills
- 33:05Mobile games love
- 35:17First interview
- 37:23Game engines
- 38:31Where to find analytics
- 39:14Interview red flags
- 40:43Conclusion
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