How to Build Your Game Studio from Scratch
summary
Practical guide to building an independent game studio from zero up to a 20+ person headcount. Covers setting realistic business goals, finding funding sources for a game, and how to hire the right people and define who those team members should be.
AI-written summary · about
chapters (7)
- 0:00Introduction
- 4:02Studio definition
- 12:26Project as business
- 18:50Building the team
- 24:48Growing the studio
- 35:54Leadership types
- 39:27Q&A
related talks
33mHow to survive as a start-up indie studio before your first game gets launched?
31mPanel: Tutorial Mode: What Every Developer Needs To Know Before Joining the Games Industry.
30mWorking with Independent Developers: Lessons Learned Over the Years
22mHow to organize your studio and build your team
46mHow to Grow a Game Studio Through Challenging Times
01h 00mManaging Complex, Creative Projects As An Indie Team
22mBuilding a Game Studio: The Blueprint for Purpose and Balance
39mBringing your concept to life
