The Visual Language of Beresnev Games
summary
Beresnev Games’ art lead describes how the studio developed a distinctive visual language for its games, detailing the art team’s creative process and stylistic decisions. The talk traces the studio’s evolution from outsourcing work to making successful hyper-casual and casual titles and highlights the current visual trends Beresnev Games follows when designing new projects.
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chapters (19)
- 0:00Introduction
- 1:11Visual language in games
- 2:16Beresnev Games history
- 3:42Style evolution first projects
- 6:543D transition first game
- 8:59Flip Pin release success
- 10:32Flip Pin visual language
- 13:44Detailing interactivity
- 15:53Pixel art in projects
- 16:353D character animation
- 17:40Modern casual projects
- 18:49Luna asset work
- 20:553D transition gallery
- 21:40Gameplay visuals gallery
- 24:333D content production
- 27:25Interface stylization
- 28:50Modern stylization
- 30:14Studio future outlook
- 31:40Q&A
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