~/talk

Ten Things to Do Before You Even Start Working on a New Game

Talkat Develop:Brighton Digital 2020 · 2020-11-02..11-04· [game-development]
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slides:none on file

Netspeak Games focuses on non-violent MMOs and recommends ten concrete pre-build checks: run small ads on Google and Facebook to validate the game's emotional promise, do art A/B tests to pick a marketable style, quantify an innovation budget, set kill criteria tied to competition and opportunity cost, confirm team capabilities, and prove community interest with surveys. Practical tools named: Facebook Audience Insights, Google Trends, Steam Spy, App Annie and reception io. Number ten: follow your heart if data still supports it.

AI-written summary · about

  1. 0:00Intro
  2. 0:5610 Things To Do
  3. 1:20Check Your Graveyard
  4. 3:10Test Your Promise
  5. 7:19Innovation Budget
  6. 9:54Check Your Skill Set
  7. 12:27Map Your Audiences Game Literacy
  8. 15:30Size The Market
  9. 22:53Set Your Kill Criteria
  10. 28:13Tools to use
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