Audio Director Ben Minto: From Battlefield to Star Wars
summary
Moves from raw examples to engineered drama: uses granular edits from Need for Speed and Frostbite implementation to prioritise performance trumps fidelity, adding mythic layers (door kicks that occasionally include a bottle, accordion, even a dolphin) rather than perfect realism. Runs fast feedback lists, weekly “tweaky Friday” studio playtests, and a day-to-day mix culture that starts with the holy trinity (ambience, footsteps, weapon). Relies on an in-house HDR mixing system (and earlier dynamic snapshots) to cull voices (typical target ~20–30 patches), while tackling occlusion, CPU limits and future ray-traced/AI tools.
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chapters (10)
- 0:00Intro
- 1:00Dealing with the pandemic
- 2:15Will studios return to work
- 4:30Embrace the dirt
- 10:30Working with the team
- 15:00Tweaky Friday
- 16:10Collaboration
- 18:05Mixing
- 21:55Challenges
- 25:45Conclusion
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