~/talk

UX Design for Product Managers

Talkat Product Camp Silicon Valley 2018 · on Saturday, 2018-03-31· [ux-and-product-design]
name:Dan Olsen
links:none on file
slides:none on file

Product managers must be able to wireframe, orchestrate four roles (product, interaction/UX, visual, front‑end) and move from sketches to tested prototypes: sketch → clickable wireframes (examples use Balsamiq, Sketch, InVision or throwaway HTML) → run 5–8 user waves for pattern matching → build live product. Concrete claims: the iceberg layers (conceptual design, information architecture, interaction, visual) drive usability; eye‑tracking/heatmaps on Netflix/Uber show top‑left faces and headline placement boost conversion; prototype code is often throwaway and useful to validate interaction.

AI-written summary · about

  1. 0:00Introduction and background
  2. 10:08Why UX design matters for PMs
  3. 20:13The UX design iceberg model
  4. 30:10Visual hierarchy and layout principles
  5. 40:00Color theory and typography basics
  6. 50:55Prototyping and testing workflow
  7. 1:00:12Q&A and closing tips
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