UX crash course - What is good UX about?
summary
Daily UX work focuses on research, analysis and iterative design: running usability tests and quarterly CSAT surveys, mapping customer journeys, creating personas and low‑fi wireframes, then testing clickable prototypes. A recent change ships a new vertical navigation to support deeper product hierarchies; a 360 quarterly focus group co‑designs roadmap priorities. Concrete examples: long forms and misplaced reset buttons drop conversions, Ryanair buries insurance opt‑out, seamless cross‑device copy‑paste opens links on another machine, and four random words beat complex symbol passwords for memorability.
AI-written summary · about
chapters (7)
- 0:00Introduction and speaker background
- 1:06What is UX and what does a UXer do
- 5:26Good vs bad UX examples
- 9:45Creating good UX and user understanding
- 14:21Context and best practices in UX
- 17:55Collaboration between UX and development
- 18:59Q&A session
related talks
28mEleftheria Batsou-UX vs UI: It’s easy to create a good looking product, but what about a useful one?
12mStart Using UX as a Weapon
34mWorking with User Experience to Maximize User Success
33mUX Research and Design: Crucial to development
24mCalling all UX Designers!
28mIt’s Easy to Create a Good looking Product, but What About a Useful One?
34mUnderstanding UX (and UI) – a practitioner's perspective
32mPairing with designers to create a seamless user experience
