~/talk

From Data to Development: Using Stats To Keep Up With Mobile Game Trends

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slides:none on file

Uses Canadian survey data showing a 16% bump in pandemic-era players and ~46% of Canadians playing, combines third-party tools like Sensor Tower and GameRefinery with a Ledger survey, and tests ad concepts on Facebook that link to landing/survey pages. Ideas go through idea → ad appeal → prototype stages; prototypes are built by teams under ten in 4–6 week sprints aiming for a few thousand users, measured by installs and day‑1/2/3 retention before shelving or moving to production.

AI-written summary · about

  1. 0:00Intro
  2. 0:56About Me
  3. 2:13Data Analysis
  4. 3:32Why Canada
  5. 5:00Habits
  6. 7:45Sensor Tower
  7. 10:05Additional Questions
  8. 11:03Idea Phase
  9. 12:56Appeals Phase
  10. 14:39Prototype Phase
  11. 16:40Production Phase
  12. 17:21Questions
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