Panel Discussion - There Is Life After Funding Denial
summary
Indie teams report concrete pivots: they reuse assets for vignettes to sell short games that fund a larger title, a community of ~200 playtests and backs launches, and one studio lands a $3,000 no-strings donation that pays contracts and a trailer. Past work can sell — one game moved 20,000 copies and a later sequel still endures after 30–40 publisher rejections and grant denial by pivoting into live in-game exhibitions, merch, and tighter scope to finish.
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chapters (6)
- 0:00Start
- 20:53Prototype Funding
- 27:56Alternative Sustainable Models
- 30:43How Did You Get Your Game To Showcase at the Smithsonian
- 43:41Open a Merch Store
- 45:22Self Funding Grants and Kickstarters
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