~/talk

Wireframing Is a Team Sport

slides:none on file

Argues that wireframes function as transient artifacts for teams not deliverables that lock decisions and shows how PMs, designers, and developers actually use them: PMs get ideas down and generate variants, designers iterate and bridge feasibility and usability, developers sketch backend flows and map to design system components for implementation. Recommends limited-purpose tools (Balsamiq-style) to avoid premature polish, explicit handoffs with annotations and conversations, and that wireframes stay comfortable with divergence and convergence so ideas can be explored and refined.

AI-written summary · about

  1. 0:00Introduction and welcome
  2. 2:58Why wireframing matters in 2023
  3. 6:27Teams and silos in software design
  4. 9:17Wireframes as team tools
  5. 13:29Wireframing for different roles
  6. 16:53Ten principles of effective wireframes
  7. 19:40Getting buy-in for wireframing
  8. 22:26Q&A session
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