Ideation and Prototyping: Think Bigger, Fail Quicker
summary
Adds ideation and fast prototyping into the requirements phase to reduce risk and speed validation, claiming teams learn more and estimate better when they build before code. Uses group sketching and how might we sessions, quick paper prototypes, scanned sketches, and tools like Treejack and InVision plus Mural/Miro for remote work. Case studies: merging two products validated by sketches, wireframes and usability tests; an information‑architecture overhaul proven with affinity mapping, Treejack tests, then a horizontal high‑fidelity prototype.
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chapters (6)
- 0:00Introduction and goals
- 4:24Requirements and shared learning
- 9:20Group ideation techniques
- 15:49Early prototyping methods
- 20:50Feature prototyping and testing
- 23:18Case studies and validation
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