~/talk

Let Me Be Implicit: Using Motive Disposition Theory to Predict and Explain Behaviour in Digital ...

Talkat CHI 2018 · 2018-04-21..04-26· [game-development]
links:none on file
links:none on file
links:none on file
links:none on file
slides:none on file

An experiment with 109 players in 30-minute groups of three in Minecraft social play uses projective coding of implicit motives and coded chat plus peer likability ratings to link motives to behavior. Main claims: implicit affiliation motive predicts in-game social actions (more favorable ratings, specific chat patterns) while explicit motives correlate with questionnaires; implicit affiliation adds significant variance to regression models even after controlling for personality, explicit affiliation, self-esteem, and social traits. Coding is manual and time-consuming.

AI-written summary · about

  1. 0:00Introduction to player choices
  2. 1:51Motive disposition theory
  3. 3:24The four core motives
  4. 5:13Behavioral strategies
  5. 7:20Study methodology
  6. 9:38Results and findings
  7. 13:04Conclusion and implications
  8. 15:16Q&A session
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.