The Privilege of Immersion: Racial and Ethnic Experiences, Perceptions, and Beliefs in Digital ...
summary
A 92-question survey of 286 participants measures how race and ethnicity affect identification, immersion, and satisfaction in games and finds clear gaps: players of color rate representation as more important yet report under-representation and harm, 42% reported discrimination with 83% of those incidents tied to development and industry, non-white characters often reduced to stereotypes, and players of color show stronger desire for accurate, inclusive portrayals that increase immersion.
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chapters (13)
- 0:00Acknowledging Indigenous land
- 0:25Introduction and research overview
- 1:27Importance of ethnic representation in games
- 3:12Underrepresentation and player perspectives
- 6:07Research methodology and survey design
- 8:13Key findings on ethnic identity in gaming
- 10:17Experiences of discrimination in games
- 12:24Player desires for greater diversity
- 14:31Consequences of underrepresentation
- 15:55Coping mechanisms and systemic issues
- 16:39Historical context and transformative potential
- 17:22Conclusion and call to action
- 18:06Q&A begins
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