3 reasons why agile design fails
summary
Claims three concrete failure modes: high uncertainty, scrum rules versus design reality, and interdisciplinary dependencies, with the fix being concrete changes not platitudes. Teams adopt one-week design sprints, double reviews (internal dev feasibility + weekly client review), track overall design budget percentage instead of ticket count, and accept guesstimates for exploratory work. Tooling includes a Figma–Jira sync plugin (jro ticket sync) and Figma Developer Mode; the plugin noticeably improves handoff and reduces rework.
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chapters (7)
- 0:00Agile design challenges
- 4:27Agile design integration struggles
- 7:15Early design uncertainty
- 13:32Scrum vs design reality
- 19:34Design dependencies
- 25:35Flawless design handoff
- 32:36Q&A
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