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The Art of Making Data Driven Creative Decisions in Gaming

Panelat Pocket Gamer Connects London 2022 · 2022-02-14..02-15· [data-visualization]
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Discussion argues creative becomes the control lever after ATT, replacing cohort targeting with a disciplined testing pipeline: two new concepts and three iterations a week, platform-specific tests (Snap/TikTok/Google), and in-house motion teams (~30) producing influencer and UGC assets. Culturalization examples include a VIP Balut campaign where country-flag creatives lift engagement and one stunt yields 10x CTR. Teams build internal predictive models, run Snap AR lenses as measurable UA, and localize dialects for better funnel conversion.

AI-written summary · about

  1. 0:00Intro
  2. 0:43Welcome
  3. 1:10Introductions
  4. 2:45How did you prepare
  5. 4:21How did you pivot
  6. 5:46Have you had to change
  7. 8:41Creative testing methodologies
  8. 11:04Testing framework
  9. 13:00Localization
  10. 14:32Culturalization
  11. 17:00Development Process
  12. 18:54Creative Framework
  13. 22:53InHouse vs Outsource
  14. 24:00Third Party Tools
  15. 25:05Augmented Reality
  16. 26:51AI
  17. 28:15How is 2022 panning out
  18. 30:01Learnings
  19. 31:15Top 3 Recommendations
  20. 32:33Recommendations to the Developer Community
  21. 34:41Questions
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