Giving Your Game the Best Chance of Success in the Cloud
summary
Claims that 90% of the largest public game companies run on AWS, so plan for sudden success and design for millions of concurrent players rather than vertical scale. Use CDN and load balancing (Amazon CloudFront, Elastic Load Balancing), prefer managed backends like Amazon GameLift and DynamoDB to avoid single-server failure, instrument an event-stream analytics pipeline (Epic-style) so realtime dashboards drive live ops, arrange white‑glove launch support, and engage early with cloud architects to enable fast, reversible releases.
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chapters (8)
- 0:00Start
- 3:4990% of the world's biggest public game companies use our
- 4:22AWS Game Tech Overview
- 7:12Bad releases have consequences
- 9:09Lessons from the field - #3
- 15:02Smooth Launching
- 15:46Lessons from the Field - #1
- 20:13Call to Action
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