~/talk

Algorithm of monetization hypotheses testing and gaming projects launching

Talkat Games Gathering Bratislava 2023 · 2023-09-25..09-27· [product-management]
name:Alex Plk
links:none on file
slides:none on file

Procedure for turning an idea into a paying product: analyze competitors’ funnels, break monetization features into rated components and calculate current monetization score — example shown is 31% probability. Run a soft launch with separate retention then monetization stages, run fast iterative tests in 7–10 day cycles (they use seven cycles), buy ads (Meta) to train acquisition algorithms, test monetization on the actual target region, and perform control campaigns on new countries (examples: Philippines, Vietnam, Malaysia) before scaling global spend.

AI-written summary · about

  1. 0:00Monetization and gaming intro
  2. 6:44Competitors' monetization models
  3. 8:31Soft launch for games
  4. 10:36Data collection and testing
  5. 11:42Control testing before launch
  6. 13:07Monetization testing algorithm
  7. 14:08Summary
  8. 14:54Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.