Cloud Native Development Level Up for Smaller Teams
summary
An indie studio demonstrates concrete cloud moves: Google Sheets via service account feeds Unity; GitHub Actions for conversion, format checks and missing-locales reports runs in minutes; object storage serves dynamic assets while DLCs ship as encrypted objects with decryption keys, letting live content update without client patches; a Twitch proof‑of‑concept uses Firebase Cloud Functions + Realtime DB with Unity WebRequest so streamer and audience perform a two‑person “cracker” interaction built in days and working reliably in tests.
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chapters (9)
- 0:00Introduction
- 5:13Cloud Native development
- 7:00Unity services level one
- 13:09Cloud task runners level two
- 18:51Cloud object storage level three
- 24:50Databases and cloud services level four
- 30:16AI services in game dev
- 39:15Key takeaways
- 40:29Q&A
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